SUB EVENT 04 · SOCCER CHALLENGE
RoboStriker: Soccer Challenge
"Dodge the obstacles. Strike the ball. Score the goal."
Event Objective
The RoboStriker Challenge is a timed robotic soccer event in which a robot must manoeuvre around obstacles, approach balls positioned within the arena, and score as many valid goals as possible within four minutes. The robot with the highest number of valid goals wins.
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Event Prize Pool: ₹12,000
Registration Fee
₹750 ₹1,000
Per team entry
Max Weight
5.0 kg
Soccer-rover class
Time Limit
4 Minutes (240s)
Single run timer
Goal Ball Type
Standard Tennis Ball
High visibility ball
Robot Specifications
Max Length
30 cm (+2cm tolerance)
Max Width
30 cm (+2cm tolerance)
Max Height
40 cm (+2cm tolerance)
Max Weight
5.0 kg
Max Voltage
16.8V DC
Battery Limit
1 pack installed
Rules & Regulations
01
Robot-Specific Rules
- Robots may be wired or wirelessly controlled.
- Only one designated operator may control the robot during the match.
- The robot must comply with all common dimensional, weight, voltage, and battery requirements.
- The robot may use passive or active ball-handling mechanisms.
- The robot must not permanently hold, trap, enclose, or carry the ball inside its body.
- Any kicking, pushing, dribbling, or striking mechanism must be certified safe during technical checks.
- Mechanisms capable of damaging the ball, arena, obstacles, or personnel are prohibited.
02
Track & Arena Rules
- The arena will contain: A designated starting zone, One competition ball, Obstacles, and A designated goal.
- The exact arena dimensions and obstacle placement will be announced in the official rulebook.
- The robot must manoeuvre through or around obstacles to reach and score the balls.
03
Gameplay Rules
- Each run will have a maximum duration of four minutes.
- The robot begins from the designated starting zone.
- The timer starts upon the referee's official signal.
- The robot must navigate the arena, avoid obstacles, approach the ball, and score it into the designated goal.
- A goal is valid only when the complete ball crosses the designated goal line.
- After a valid goal, the ball may be reset by the referee or event volunteer.
- The operator must not physically touch the robot or ball during active gameplay.
- Contact with obstacles may attract penalties; intentional displacement of obstacles is prohibited.
Strike For Glory
Tune your kicking force and steering response. Register your team.
Register Your Team