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ROBORUSH AI
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MAIN EVENT 02 · ALL-TERRAIN ROBOT CHALLENGE

Obstacle Odyssey

"Conquer every terrain. Beat the clock."

Event Objective

The Obstacle Odyssey challenges robots to traverse a demanding course consisting of different terrains, ramps, bridges, pits, moving elements, and physical obstacles. The objective is to successfully overcome the maximum number of obstacles and reach the finish line in the shortest possible time.

workspace_premium Event Prize Pool: ₹30,000
Registration Fee
₹1,500 ₹2,000
Early bird · per team entry
Max Weight
5.0 kg
Batteries included
Control Mode
Wired / Wireless
Remote operation OK
Win Condition
Fastest Clean Lap
Laser timed gate
Track Simulator

Read the obstacle flow before you build your run.

Read
Approach angles, obstacle spacing, and recovery lanes.
Watch
Wheel grip, climb stability, and clean landings.
Goal
Finish the full course in the fastest successful run.
Robot Specifications
Max Length
30 cm (+2cm tolerance)
Max Width
30 cm (+2cm tolerance)
Max Height
40 cm (+2cm tolerance)
Max Weight
5.0 kg
Max Voltage
16.8V DC
Battery Limit
1 pack installed
Rules & Regulations
01

Robot-Specific Rules

  • Robots may be wired or wirelessly controlled.
  • Only one designated operator may control the robot during a live run.
  • No external physical assistance is permitted except under the restart provisions.
  • Wireless teams must ensure that their communication system does not interfere with another team's robot.
  • The robot must comply with all common robot specifications.
02

Track & Arena Rules

  • The complete arena will fit within an area of approximately 9 m × 18 m.
  • Each lane will be approximately 60–80 cm wide.
  • The surface may feature intentional irregularities designed to test mobility and stability.
  • Possible obstacles may include: Bridges, Speed breakers, Marble or sand pits, Slippery surfaces, Curved ramps, Seesaws, Tunnels, Rotating platforms, and Uneven terrain.
03

Gameplay Rules

  • All robots must start from the designated starting point, and placement must be confirmed by the referee.
  • The run and timer begin upon the referee's official start signal.
  • The timer stops when the front-most edge of the robot crosses the finish line.
  • The robot must attempt obstacles in the mandatory prescribed sequence.
  • If a robot becomes stuck, loses the track, or stops functioning, the operator may retrieve it and restart from the previous checkpoint.
  • The competition timer will continue during retrieval, adjustment, repair, and restart.
  • Skipping an obstacle will attract a penalty.

Conquer the Odyssey

Registration limits are strictly capped at 20 teams. Guarantee your slot now.